#Sonic 1 megamix v4 modRemember that this mod is not official, if the original creator wants us to take it down at any point, we will do it without hesitation. We are aware that Mighty looks a LOT like Sonic, he's getting an update. Hyper Sonic - 100% complete - Use this mod with him for a better experience! Studiopolis' clapperboard has the Plaza font (Sonic 3's zones) on itĭo you like the style of Sonic 3 sprites and wish they were in Sonic Mania? This project might be the mod for you! The Sonic 3XP Revival takes the original Sonic 3 sprites and completely overhauls them, with more frames and custom animations, as well as an accurate Hyper Sonic! Here's a checklist of what's done so far: #Sonic 1 megamix v4 updateWith fixed flying, tails and more!Īfter porting Tails to Sonic 1 + Sonic & Knuckles (Sonic Special Stages - see hacks section), I made something bigger - ported Tails to Sonic 1.This update features the new title screen that has been made by BigNate60 a few months ago and it needed to be adjusted for Sonic Mania and CancerEdition did it and a lot of improvements.ĬancerEdition has been working a lot in the last weeks to make the 4.4.0 and 4.5.0 updates.Ĭhanged victory animation to not have such an awkward cutĪdded a waiting animation for Hyper TailsĮdits to spring twirl, look up, bubble, breatheĪdded a sprite to Knuckles' looking up animation On a small note, I uploaded the S2 Rev00 disassembly as well as the differences between Rev00 and Rev01.ītw, there will be a v1.1 of Tails in Sonic 1. The awesome Sonic 2 guide by StephenUK and SHB. I personnally made huge tables to make things easier to read and understand, and the information was rewritten entirely from scratch.Įxpect new updates coming soon, once we have more time. Now, some sections are corrected and even more readable. Me and Stephen spend a lot of time updating the guide. This "New SCHG" isn't quarter finished yet (it still very poor compared to what this was before in HTML). Hint: This game's name begins on S and is rarely hacked :P Which game uses this compression and which compression is it? #Sonic 1 megamix v4 crackI think it'll be best to PM them to me on forums, in case of losing them again =Dĭrx found a new compression and is gonna crack it soon and release a decompressor + compressor. And lost all the ftp accounts (only the passwords, not the files! =P). (btw, I chose this song, because it was the easiest =P)Ĥ) We moved on a new server. Covers writing to FM registers and a test song, using a custom song format, etc etc. left the graphic things.įM Song Player - I especially recommend reading this one carefully. fixed flying, added swimming and tired animations. We now have our very own IRC channel on the Sonic CulT irc server! Come on in and join us at, channel #hacking, or click the below link:ġ) Fixes - fixed screenshots, fixed 68k asm commented source codes - they're now shown as plain textĢ) Tails in S1 v1.1 - released. Just a small update - added the legendary Sega2f document, the official information about Sega Megadrive and the 32x SDK - official dev kit for 32x programmers. I hope the 2006 will be even better than 2005 for our community. I have some presents for you when I'll come back. Should you have any concerns, bug Gunner. You should be ashamed you don't know it already!ītw - Gunner added the Sonic 1 Beta Hoax with leaping that was requested =) On a side note, I'm proud to host the revamped Bart Trzynadlowski's Home Page, a very valuable site with many Genesis and Saturn infos. Duh.Īlso, it narrows the number of decompressors I have to make to 3 - two S3D compression formats, and this: The program loads the Sonic Spinball offsets when you load the SS ROM as the source. ![]() Also, I may release the pseudo-code and things like that I made when I was cracking it. I might program a compressor, if ther will be need for that. So yeah, another compression format cracked. Which was working for the first time, just after writing all the code!Īnyway, if you skip stupid, lenghty stories like that - here it is:ĭrx' Sonic Spinball Compression Decompressor 1.0 (also in the utilities section). That frees a lot of register space :) After 15 minutes, I found some nice compression format, which I just HAD to crack =P So I did. You know what I mean - using stack instead of registers. I disassembled it etc - and to my horror and amazement - it was either programmed in C, or it was very neatly programmed, to imitate the C-style functions. So one time, I was looking on my laptop's HDD and found Sonic Spinball.
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